Relic Run

Twelve regions

GLOBAL REGION CONTROL

The world

Control is temporary. Challengers receive bounded catch-up support without erasing earned advantages.

DANGER 1 · CONTESTED

Ash Harbor

Ash Harbor is a contested region of the fractured world.

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DANGER 2 · CONTESTED

Whispering Crypts

Whispering Crypts is a contested region of the fractured world.

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DANGER 3 · Neutral

Iron Steppe

Iron Steppe is a contested region of the fractured world.

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DANGER 4 · Neutral

Crystal Marsh

Crystal Marsh is a contested region of the fractured world.

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DANGER 5 · Neutral

Sunken Archives

Sunken Archives is a contested region of the fractured world.

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DANGER 6 · CONTESTED

Glass Desert

Glass Desert is a contested region of the fractured world.

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DANGER 7 · Neutral

Machine Graveyard

Machine Graveyard is a contested region of the fractured world.

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DANGER 8 · Neutral

Orun Mushroom Forest

Orun Mushroom Forest is a contested region of the fractured world.

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DANGER 9 · Neutral

Frost Rift

Frost Rift is a contested region of the fractured world.

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DANGER 10 · Neutral

Void Observatory

Void Observatory is a contested region of the fractured world.

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DANGER 11 · Neutral

Bloodmoon Canyon

Bloodmoon Canyon is a contested region of the fractured world.

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DANGER 12 · Neutral

Citadel of the First

Citadel of the First is a contested region of the fractured world.

NeutralOpen scoring window